By Marthe Kulseth, Konstfack University of Arts, Crafts and Design. 

I have created a game, shaped like furniture, to show viewpoints from where the Human-Made world is created. The architects dematerialise the world in the belief that this process will show the truth. They are traditionally taught to look at their society from far away, with an overview of everything, but without detail, creating patterns of buildings in order to organize their drawing boards. Trapped in the system of representation, the architect is not free in his or her work. They must plan something that can be efficiently built. Without the argument of efficiency, their work will not become true.